Combat Rules

To help to ensure combat doesn’t get too bogged down then these rules apply:

  1. PCs have 30s to decide what they would like to do and implement it into action else they are considered to have held their action.
  2. In combat, players may discuss strategy while it is not their turn, so long as they are not drowning out the player whose turn it is. On a players turn, if they need to discuss strategy further, they will be forced to delay. In particular, the decision to defile with an arcane spell is one that only the caster can make, without taking time to discuss it with his party.

Combat Rules

Dark Sun: Seared to the bone pord pord